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Simply said, the Elite Grand V is one of the most cutting edge battery-powered portable tennis ball machines available. It offers customizable drills. You can program shot locations, speed, spin, and feed rate… the shot sequences are infinite. While the Elite Grand IV offers 3 pre-programmed drills, the Elite Grand V portable tennis ball machine offers three additional drills, approach, attack/defend, forehand plus.
Fully Random Oscillation
with variable Speed & Spin
The Grand V offers a revolutionary design allows the machine to throw balls throughout the entire spectrum of the court mixing up speed, spin, trajectory and oscillation. This fully random technological advancement allows for the Grandslam V to realistically simulate true match play, a feature that is unsurpassed by any portable tennis ball machine on the market.
The Grand V portable ball machine is also equipped with six pre-programmed six shot drills that simulate the most popular styles of play: grinder, all courter, power baseliner, moonballer, slicer, and lefty. These incredible drills mix up speed, trajectory, and spin to prepare you to play against the world's elite! With the press of a button, you can now practice against the playing style of your choice. In addition to the six style drills the Grand V is also equipped with six exercise drills: forehand plus, attack/defend, approach, beginner, intermediate, and advanced drill for a total of twelve pre-programmed court drills. These drills will allow you to develop not only your tennis stroke, but will enhance your court positioning and strategy taking your game to the next level.
Moonballers can be a nightmare to play against. Think of it like slow pitch softball. The high arcing pitch looks like it should be easy to hit, but it's not! To play the moonballer, you need patience or a combination of patience and a good midcourt swinging volley to move forwards and finish the points. Try practicing both!
Also, don't be afraid to move back and let the high bouncing ball drop to a more comfortable height.
Some of the most effective club level players are called "hackers" by their friends. Others call them "slicers and dicers!" Typically these players can slice or chop their groundstrokes, keeping the ball low and hard to return. To play a "slicer" remember to bend your knees a little lower than normal, minimize unforced errors, and be ready for a long match! These players are usually very steady and will move you all around the court.
Most players are right-handed, which can make playing a lefty a relatively uncomfortable experience. Just don't be the player who doesn't even realize they just played a lefty until the match is over! It's important to know that most left-handers have strong forehands groundstrokes and strong backhand volleys. But, they often have weaker slice backhand groundstrokes and have trouble with low forehand volleys. The feeds from the machine in this sequence are designed to simulate what a lefty might throw at you!
The Grinder Drill
The Grinder tries to wear down his opponents physically and mentally, waiting for the other player to make a crucial mistake. This player hits high, loopy, moderate spin shots that will challenge all players.
A six ball drill that utilizes the back court with different types of spin.
Power Baseliner Drill
The Power Baseliner is a player who is explosive in their shot selection, playing with pace and aggression and minimal spin. This player exhibits an attacking style, known as "first strike" tennis.
A six ball drill that utilizes full back court with little spin and more ball speed.
The All-Courter is a player type that focuses their game on tactical savvy. He/she can compete well from the baseline and will come to the net to finish points. When playing this type of player, expect a great deal of shot variety.
A six ball drill that utilizes both full back court and front court with some top spin and less ball speed.
In addition, the Grand IV is equipped with the most extensive 3-Line function found today. With its three versatile positional settings; Narrow, Medium, and Wide, you can groove your forehand and backhand ground strokes or use it as a great way to warm up your shots.
Beginners need encouragement and success. This 6-ball drill is meant to help beginners improve and build confidence. Balls are fed into the middle 50% of the court, at slow to medium speed and land in the area between the service line and 9 feet in front of the baseline. Beginners should try to hit all 6 balls to land past the service line on the opposite side of the net. A more challenging variation is for the hitter to call out which side of the court they are aiming for (crosscourt or down the line) before striking each ball. Hit 6 balls and then pause the machine to simulate a relatively long point.
Intermediates need to be challenged to reach more advanced levels. This 6-ball drill will help intermediates improve their court coverage and execute a variety of shots. The goal for the hitter is to land all 6 balls behind the service line with 4 of the 6 balls to land in the deep half of the backcourt area as shown in the diagram. Hit only 6 balls at a time and then pause the machine to simulate a relatively long point. A more challenging variation is for the hitter to call out which side of the court they are aiming for (crosscourt or down the line) before striking each ball.
Advanced players need to be challenged by pace and placement to reach even more advanced levels. This drill is designed to help advanced players develop higher shot tolerance while learning to quickly identify "opportunity" balls that can be attacked. Hit at least 2 balls into a right-handed opponent's backhand court, then on the next relatively short ball fed from the machine, attack that ball with an inside-in forehand to the opponent's forehand side. Hit it crosscourt or run around a backhand to execute this shot. The only rule is the machine is only allowed to feed 6 balls in each sequence before being paused. Therefore the hitter will be pressured to look for the first opportunity ball to attack on the 3rd, 4th, 5th, or 6th ball fed.
FOREHAND PLUS DRILL
The Forehand Plus drill throws balls with moderate topspin and more arc giving the player more time to set-up for a forehand shot. This drill will accentuate the player's dominant forehand stroke while maintaining proper court position.
A six ball drill challenging the player to maintain dominant court position by using their forehand for every shot.
ATTACK / DEFEND DRILL
The Attack/Defend drill throws balls using greater ball speed and minimal spin making the player move in and out of the corners and across the baseline quickly. This drill will put emphasis on the mental and physical aspects needed to both attack and defend against your opponent's shots.
A six ball drill designed to teach a player to move in all directions from the baseline.
The Approach drill throws balls with various spins and arcs aimed for the player to approach into the court after playing an aggressive ball. This drill will promote correct approach and net position, along with the proper covering of the line.
A six ball drill emphasizing the approach from behind the baseline into the front court with balance and speed.
Narrow, Medium, & Wide
In addition, the Grand V is equipped with the most extensive 3-Line function found today. With its three versatile positional settings; Narrow, Medium, and Wide, you can groove your forehand and backhand ground strokes or use it as a great way to warm up your shots.
Cutting Edge LCD Control Panel
The Grand V is also equipped with the most revolutionary control panel and optional wireless remote control found today. The "Lexan" control panel utilizes "touch-buttons" instead of dials, knobs, and switches. It also has a digital LCD screen which allows you to view all menu selections and settings.
20 Function Remote Control
For operation of the machine while "on the fly", the Grand V has an optional 20-function wireless remote control available. The state-of-the-art compact controller allows you to adjust most every function of the machine with just a push of a button. Enjoy instantaneous changes in functionality like; play/pause, oscillation sweep, fully random, 3-line, speed, feed, spin, and much more.
Ball Machine Features
Different ball machines offer different levels of programmability.
- Random Horizontal (Short, Mid, Deep);
- Random Vertical (Left, Middle, Right);
- Fully Random Horizontal & Vertical with variable Speed & Spin
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